Learning outcomes
- Create paths for object movement
- Design a program that uses paths
To-do List
- Watch video - Creating paths
- Watch assignment video - Navigator 2
- Complete assignment - Navigator 2
Discussions
None for this unit.
Videos
Creating paths
http://www.youtube.com/watch?v=fnotKLxfddUPath code for Stencyl users.
Assignment
Navigator 2
http://www.youtube.com/watch?v=Yln2r1h9Tvk Summary: Fly a ship through an asteroid field to land on a planet. The asteroid motions are defined using paths. Total points: 100 Sprites: Draw your own sprites for the ship, planet, small asteroid and big asteroid. Do not use sprites created by someone else. (10 points - 2.5 points each) Sounds and music:- Sound when ship collides with asteroid (3 points)
- Sound when ship reaches planet (3 points)
- Background music while game playing (3 points)
- Path – 1 makes the asteroid go up and down (5 points)
- Path – 2 makes the asteroid go left and right (5 points)
- Path – 3 makes the asteroid travel in a circular path (5 points)
- Create objects for vertical moving asteroid, horizontal moving asteroid, circle moving asteroid, ship, planet and small asteroid (6 points - 1 point each)
- Ship –
- Controlled by player using the arrow keys. Move if key pressed. Stop if key released. (10 points)
- Play sound (5 points) and send ship back to start point if collision with big asteroid occurs. (5 points)
- Play sound (5 points) and send ship back to start point if collision with small asteroid occurs. (5 points)
- Show message (3 points) and play sound (3 points) when landing on the planet. Game ends after landing on the planet. (3 points)
- 3 Asteroids – Assign a different path to each in the creation event. (3 points each)
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